πŸ‘†
Nice Interaction System
  • πŸ‘‹Welcome - Nice Interaction System Documentation
  • πŸ”ŒIntegration in your project
  • πŸŽ₯Video Tutorials - Overview
  • β˜‘οΈEnable/Disable Interaction System
  • πŸšͺHow to make any actor interactable
  • πŸ«₯Add outline to your project and enable it in your map
  • 🌳How to make foliage interactable
  • Trace/Focus Methods
  • πŸ‘†Interaction Methods
  • Save & Load Game
  • ✊Pick up interactable (destroy it) actor/foliage
  • πŸ“©Interaction Notify events for player (Event Dispatchers and Interface)
  • 🌲Foliage PCG instances
  • πŸͺ΅Foliage Destruction effect
  • 🌱Foliage Respawning
  • 🌳Foliage Collision after interaction
  • πŸ«‚Replicated multiplayer interaction
  • πŸ“ͺRedirected interaction
  • πŸ₯‘Interactables in interactable (example Dressers)
  • 🧸Random interactable spawning
  • πŸ”Top Down Mode
  • πŸ“œTrace/Focus Interactable ID whitelist
  • ❌Deny Interactions
  • 🧲Auto Interact (auto pick up)
  • πŸ”ŠPlay Sounds on damaging and destruction
  • ⛏️Custom specific conditions to interact
  • ⌨️Change interaction key [E]
  • πŸ’ Add new interaction widget styles
  • ✈️Seamless Server Travel
  • On switching/possessing pawn/character
  • 🐞Bug Fixes
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Change interaction key [E]

By default you have to press E to interact but you can change it to a different key.

In 4.27 there’s a simple key input that you find in the player controller while in ue5 you have to adjust the enhanced input key (go to the folder NiceInteractionSystem -> Inputs -> InteractionSystem) and open IMC_NiceInteractionSystem. Here you can simply change your key.

But you also might wanna adjust the widget to show your newly chosen key instead.

For that open the UI folder (NiceInteractionSystem -> UI) and open WB_InteractionStyle_Flat and WB_InteractionStyle_Survival (if you’ve added more own styles you can open these widget blueprints as well and do the changes, also see below Add new interaction widget styles).

In the Design tab you should find a text block β€˜T_Key’ select it and adjust the text on the right in the Details tab.

PreviousCustom specific conditions to interactNextAdd new interaction widget styles
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