Update From v1.0 to v1.1
Last updated
Last updated
You can either do the update manually by implementing the new features yourself or by remove the settings menu asset from your project and add it from new. It depends on how much changes you already made to the settings menu.
If you want to do it manually it should be possible to that below an 2 hours:
Create a new project with the same engine version that your project with the old settings menu version currently has.
Add the Settings Menu from the Epic Games Launcher to this new and empty project.
Open any blueprint and get the Find Results Window (if you do not have it go on the very top in Window sub menu where you can enable the Find Results window).
Search for: new in v1.1
And then click on the Binoculars button on the righ. This opens a new windo searching globally in the whole project for 'new in v1.1'. The results are comment boxes showing you where the new changes are. Double click a result to find the location in blueprint.
Now open your project were you have the old settings menu version and go to the same locations in your blueprints to manually copy & paste the new stuff in your blueprints. It can happen that you try to copy over blueprint nodes and it cannot find a function or event. Then you can skip it and continue with the next result and later you can come back to this skipped step to check if you have the event or function now. It will also happen that you have it does not know variables, then righ-click on the greyed-out variable and click Create Variable. Compile and check check to set the default value of this new variable to the same as in the other project with the new settings menu version.
If it takes you too long and you have problems implementing the update you can still decide to add it again from the Epic Games Launcher or you can get support on Discord.